This is essentially where I am going to log the crap that I randomly think up in terms of battlegames and just basically go to plant it down somewhere..Whether its good, bad, weird, some wall set up, game ideas ect...
Also If you have an idea for a battlegame, please feel free to post an idea. If you do, I'll consider running it next time.
Wizard's Chess
The people are split into 2 teams, or in multiple groups. Each group has a wizard that is granted infinite shoves and will act as the player while everyone else will act as the pieces. The pieces may only wield a single sword until granted another weapon. The wizard is also given a 20 foot strand of whatever to determine the exact distance of where the piece is going to be shoved. After the wizard is chosen, the group must then choose a king. The King, unlike the pieces, may use any weapon combination that he or she wishes. After the king is chosen, the two groups line up approximately 100 feet apart from one another within a 100x100 box and the game begins.
Objective-Kill the opponent's king
Lives:
Pieces-Infinite
King-2
Movement
This is a turn based game. One wizard will go first, than the other just like chess. After both wizards have moved a piece, that will be considered one turn. A turn is the equivalent of 30 seconds during the fight. In order to complete a move, the wizard must move a piece. In order to move a piece the wizard must shove a piece that he owns. They can be shoved in any direction except outside of the box. They can only move one piece of their choice before it is the opponent's turn. They cannot move a piece that the opponent control's.
If a piece is shoved into a piece an opponent control's, then that piece immediately stops upon that area and cannot move along with the piece that it was shoved into until the combat phase has passed depending on who is left. This is known as the line. There may be more than one line and there may be more than 2 people in a line.
Combat phase
After 3 full turns those who are in a Line, must mark where they were in the box, walk outside the box, and fight to the death. (The number may be changed.) The winner/s of the fight returns back to where s/he or they were before, while the loser/s is sent back their side, and wont be able to move till 2 turns have passed and will have lost a life. After 2 turns have passed they come back onto the edge of the board. For the winner, all wounds are retained. If no combat has taken place within 30 seconds all pieces within the line are sent back to their base and may be moved immediately without waiting.
Whenever an opponent's piece drops the wizard gains 1 point and may use that to buy individual weapons for the pieces, or restore any wounds that they have taken.
2 short sword 3 long sword 3 shield 3 heal 4 polearm 5 bow
If there are multiple lines, there will be multiple fights taking place. One line may not interfere with another line's fight even if it is a 3 on 1