This is my first run through of making a class
Ranger
Garb: Crossing green and brown sashes, must wear a hood.
Armor: 1
Shields: None
Weapons: Short swords, short/long bows, throwing weapons.
Immunities: Traps
Lives: 4
Abilities:
Level 1 Entangle Arrow 1/life
Level 2 Stealth 1/life
Healing Herbs 1/life
Level 3 May wear up to 2 pionts of armor
Friend of the Woods
Level 4 Entangle Arrow 2/life
Penitration Arrow 1/life
Level 5 Stealth 2/life
Healing Herbs 2/life
Level 6 Total lives goes up to 5
Lord of the Wilds
Entangle Arrow (Brown strip attached to arrow) "Entangle Arrow" x5 Contral Magic
On hit effect as if hit by an Entangle spell ball.
Stealth "Hiding from view" x5 Non-Magic
Works like Teleport but may move anywhere the Ranger wishes and my pick up non-battlegame items. Must constently say "Hiding" as long as Stealth is still in effect. If the Ranger no longer wishes to have Stealth in effect then he must stop saying "Hiding" and may be effected normaly. Has no time limit. If Tracked then Stealth is no longer in effect and may be attacked.
Healing Herbs "May these Herbs cure your wounds" x5 Non-Magic
Heals all wounds and cures target of Poisen. Must touch target to take effect. Can not move while casting.
Friend of the Woods
Ranger may not be attacked or be the hostile target of Fray monsters. Ranger can be healed or enchanted by Fray monsters. If Ranger attacks Fray monster then that monster may attack Ranger.
Lord of the Wilds
Ranger may not be attacked by not be attacked by Magical or Non-magical animal type monsters. Ranger may be healed or enchanted by Magical or Non-magical animal type monsters. If Ranger attacks Magical or Non-magical animal type monster then that monster may attack the Ranger.