by ShadowSword » Sun Jan 20, 2013 12:47 pm
There will be 2 teams. Every Barbarian must go to one team while every Assassin must go to the other. Players who are playing neither will be balanced into the 2 teams. It is highly recommended that players of level 6 in either class play that class. There will be 2 special players. One for each team. They are both level 6 and are considered to be the leader/chieftain of the team. For the Assassin team the leader obtains ALL innate abilities. The chieftain of the Barbarians gets fight after death after EVERY life and has an extra Berserk. During Berserk he has 3 natural armor everywhere instead of 2. Another aspect that ties into scoring is that the leader and chieftain begin with great artifacts that can only be used by them. The Assassins have The Shadows Blade which is unbreakable, has wounds kill, and ignores armor. The Barbarians have The Screaming Axe/The Blood Well Blade which is also unbreakable, does 3 points of armor damage, and can break a shield in 2 hits even if the shield is enchanted to be unbreakable (artifacts are still unbreakable though).
The game itself is artifacts capture. When a Champion dies holding an artefact they must drop it. The artefact can be picked up by anyone but they can only be used by the corresponding Champion. If picked up by the non-corresponding Champion the person can only walk with the weapon and must hold it in both hands (the weapons power restrains the holder if not the right Champion). If the artifacts is brought to the opposite teams base then point is declared and the game resets. The game is cycling lives half count. Game ends when one team gets 10 points. Champions will be chosen before the beginning of the game.
It just as simple as that...