Summer 2021 Rules Changes

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Summer 2021 Rules Changes

Postby thistledown » Sat Jul 31, 2021 6:38 pm

Here are the rules changes that passed this year. https://drive.google.com/file/d/1oQEaSEeZu7vav9JvqefSiVPpcsBHGFUl/view?fbclid=IwAR0VYTq_LeWKKEloems5_XF3tU4aYubGoPCZQfgCTt_i5oo5jr2ggQQeMkk

Summary: Changes to the construction requirements of Brig, Light Leather, and Butted Plate armor (all more lenient now). Scout Dispel Magic is now Recharge x5. And.... Paladins & Anti-Paladins are now open to anyone who is 6th level in any class. Garb requirement is an Openly displayed white/black Dragon and medieval / sword & sorcery looking garb. Knights may wear a white belt and an openly displayed white / black phoenix instead.

This changes go into effect at next park day for each park.
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Re: Summer 2021 Rules Changes

Postby thistledown » Sat Jul 31, 2021 6:39 pm

Updated: Changes come into effect in 30 days.
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Re: Summer 2021 Rules Changes

Postby thistledown » Sat Jul 31, 2021 6:49 pm

And revised again. The 30 day limit is lifted, so changes are once again live!
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Re: Summer 2021 Rules Changes

Postby thistledown » Sat Jul 31, 2021 6:51 pm

And one more bombshell: There is now a 5th path to knighthood: Knight of Battle for battlegame effectiveness.

Language is being cleared up, but for the moment it is this:

Order of Battle: An Order of Battle is awarded to players who have an understanding of tactics
in class battlegaming and/or effectiveness as a player in class battlegaming. This order ranges
from individual excellence in multiple classes in Amtgard to being able to command multiple
small units and/or large teams.
Below are examples of a 1st order to Battlemaster title for the Order of Battle. These are
recommendations, but not requirements. The criteria mentioned are not meant to be
comprehensive, and they are meant to work in conjunction with each other and not as individual
avenues towards masterhood/knighthood.
i. A 1st Order is granted for showing basic skill in class battlegaming.
Examples Include: Effective use of your abilities, or tactics that have a short term impact on
games or class battlefield prowess. Recommended to be awarded at a shire or higher.
ii. A 2nd Order is granted for showing consistent basic skills in class battlegaming.
Examples Include: Consistent effective use of your abilities, or tactics that have a short term
impact on games or class battlefield prowess. Recommended to be awarded at a shire or
higher.
iii. A 3rd Order is granted for showing intermediate skills in class battlegaming.
Examples Include: Effective use of your abilities to successfully capture/defend an objective in
class battlegames, leading a small unit effectively during a battlegame, or class battlefield
prowess. Recommended to be awarded at a shire or higher.
iv. A 4th Order is granted for showing consistent intermediate skills in class battlegaming.
Examples Include: Consistent effective use of your abilities to successfully capture/defend
objectives in class battlegames, leading a small unit consistently during battlegames, or class
battlefield prowess. Recommended to be awarded at barony or higher.
v. A 5th Order is granted for showing advanced skills in class battlegaming.
Examples Include: Effective use of individual/team abilities to sway the momentum of a battle,
effective use of individual abilities to successfully capture/defend multiple objectives, leading
multiple small units or a large unit in class battlegames to victory. Recommended to be awarded
at barony or higher.
vi. A 6th Order is granted for consistently showing advanced skills in class battlegaming.
Examples Include: Consistent effective use of individual/team abilities to sway the momentum of
a battle, consistent effective use of individual abilities to successfully capture/defend multiple
objectives, consistently leading multiple small units or a large unit in class battlegames to
victory. Recommended to be awarded at barony or higher.
vii. A 7th Order is granted for showing individual or team strategy that has a game-changing
effect in kingdom or duchy level class battlegaming.
Examples Include: Effective use of individual/team abilities to be a key component in victory or a
major obstacle during defeat in a kingdom or duchy battlegame, leading a large unit or multiple
small units to successfully win a Kingdom or duchy battlegame, victory in a Kingdom or duchy
class battlegaming tournament.
viii. An 8th Order is granted for showing consistent individual or team strategy that has a
game-changing effect in kingdom or duchy level class battlegaming.
Examples include: Consistent effective use of individual/team abilities to be a key component to
victory or a major obstacle during defeat in kingdom or duchy battlegames, consistently leading
a large unit or multiple small units to successfully win a Kingdom or duchy battlegame, a victory
in a Kingdom or duchy class battlegaming tournament, or earning a Paragon.
ix. A 9th Order is granted for continued consistent individual or team strategy that has a
game-changing effect in kingdom level class battlegaming.
Examples include: Consistent effective use of individual/team abilities to be a key component to
victory or a major obstacle during defeat in a kingdom battlegame, consistently leading a large
team (25+) or multiple small units to successfully win a Kingdom battlegame, victory in a
Kingdom class battlegaming tournament, or earning a Paragon.
x. A 10th Order is granted for continued consistent individual or team strategy that has a
game-changing effect in kingdom level class battlegaming.
Examples include: Consistent effective use of individual/team abilities to be a key component to
victory or a major obstacle during defeat in a kingdom battlegame, consistently leading a large
team (25+) or multiple small units to successfully win a Kingdom battlegame, victory in a
Kingdom class battlegaming tournament, or earning a Paragon.
Battlemaster: A player may be eligible for receipt of the title of Battlemaster upon earning their
tenth Order of Battle.
Knight of Battle: A player may be eligible for Knight of the Battle after obtaining Masterhood of
the Order of Battle, known as a Battlemaster.
Notes:
Class paragons - If Orders of Battle are given for paragons, eligible classes include the core 10
classes, Anti-paladin, Paladin, and Monster. It is suggested to have at least 1 caster class as a
paragon.
Class Battlegaming Tournaments - The team member must heavily contribute to the victory in
such a way that requires adequate skill. This does not necessarily mean 'number of kills' as
being a highly aware, highly effective support role is of equal importance.
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Re: Summer 2021 Rules Changes

Postby Ubrik » Sat Jul 31, 2021 7:27 pm

I'm not really a fan of opening (anti)paladin, but it does leave me with a question, do color, reeve, monster, and peasant count toward the 6th level requirement? I'd assume so but it might be a nice clarification.
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